The most significant difference is that Endless Space 2 is a story-driven game. There are similarities in planet administration, ship designs, governmental systems, and many other areas. It ticks a lot of boxes for Stellaris fans seeking a viable replacement. Maybe the “closest” of all Stellaris-like games. The game has received overwhelmingly positive reviews, and the developers are actively seeking feedback. It’s not graphically intensive, but it’ll keep you engaged because of flashy mechanics. The art style is robust and humorous, with a “Red Alert 3” vibe. Also, its pixelated appearance enables rapid and dynamic gameplay. The game is largely centered on war and fleet building. Chaos Galaxy 2Ĭhaos Galaxy 2, a recent retro-style turn-based space game, achieves several things exceptionally well. Furthermore, the game goes above and beyond to ensure that everything is historically authentic, which can be noticed when playing it. The RTS/pause gameplay style is reminiscent of Stellaris, and the endless conflicts, political plots, and enraged neighbor empires sound all too familiar. Europe Universalis IV is the big brother of Stellaris since it came from the same studio with the same Clausewitz engine. Some call it a medieval Civilization game, but it doesn’t do it justice. One thing that stands out is that it has been only $6 on Steam for years now we know there are expansions, but $6 for a full game is a great deal. Of course, there are many flaws and shortcomings that come with large strategic systems, but we can overlook them as we have in Stellaris. While we dislike the cartoonish art style compared to Civilization V, the AI is superior, there are more options, and the game is properly polished. Although it isn’t a space game, it features resource management, tech trees, and various playstyles that Stellaris has. Civilization VIĬivilization games have been around for a while. ![]() We just feel like the game has a lot of catching up to do and hopefully, the team will delay the game until fully polished. The art style is a bit funky and “not serious enough”, but if gameplay variety and quality are good, it can be overlooked. So far, AOTSS seems to be all-in on a grand space game’s systems and strategy aspects. ![]() Allience of the Sacred Suns is currently in beta and we hope the devs will pull through and deliver us a good product. Hope for the future of games like Stellaris. Although there are obvious parallels, there are also numerous distinctions in how these two games are played, and each is unique in its own way. There aren’t many options, discoveries, or initial presets here. On the other hand, the things that make Stellaris an excellent game are lacking in this one. The galaxy feels more alive, and the benefits of trading, transporting, pirating, shipbuilding, and so on are more evident. This game accomplishes several things better than Stellaris. Overall, a solid mixture of Stellaris and Civ games that falls short in terms of overall depth and richness. It’s also reminiscent of a Civ-style tech tree and includes many sci-fi features. It is simpler to comprehend than Stellaris but at the price of complexity. The game has very good visuals and the little details like icons are handled with care. If you like the idea of Civilization games, but find yourself wanting that space sci-fi element, Master Of Orion fills that role, not perfectly though. While we acknowledge that there are many unbalanced aspects of Stellaris, you can still play a variety of builds successfully, while there aren’t many options here. Generally, the choices in the game can feel a bit too straightforward because of the balancing issues that the system presents. It has a lot of systems that can make the game fun but fall short in their execution. This turn-based 4x strategy game changed a lot over the years and was initially resistant to community feedback at first. ![]() Galactic Civilizations 4Īlthough this game had a rough road, it’s beggining to look more polished than ever. Overall, a solid spacecraft combat experience with perhaps obsolete graphics. The empire choices are similar to old-school RTS games and will give you three factions to choose from, which we find simple and effective. There are little few traces of a grand strategy, it is rather an RTS game that delivers action right away. Although it is an old game, it feels finished. If advanced starship combat is what you find lacking in Stellaris, Sins Of The Solar Empire fills that role perfectly. The main downsides are that the UI may be a bit confusing and the game mechanics aren’t clear from the start, but we are used to that in Stellaris. There are a lot of core mechanics here that are found in one of the most popular 4X games today. The game’s predefined narrative is engaging, and the variety of unique factions adds replay value. Starting with an old classic, Alpha Centauri is a game that excels at one thing: atmosphere.
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